DeepStereoBrush

We introduce a novel interactive depth map creation approach for image sequences which uses depth-scribbles as input at user-defined keyframes. These scribbled depth values are then propagated within these keyframes and across the entire sequence.
DeepStereoBrush is a semi-automatic 2D-to-3D conversion software for the production of 3D pre-visualizations, 3D dailies and 3D videos for 3DTV and mobile applications. Its focus is on the rapid creation of a dense depth map by propagating sparse depth scribbles provided by the user over space and time. This allows users to rapidly convert tons of videos in short time while having full control on the 3D quality and 3D effect.

Category 

Requirement 

Operating system 

Microsoft Windows 7 (x64) 

Processor (CPU) 

Any 

Graphics (GPU) 

OpenGL 3.0 support 

Memory (RAM) 

4 GB RAM 

Storage (HDD) 

100 MB 

Additional hardware 

High-resolution display for playback of source footage, active or passive 3D display for visual 3D feedback 

Abstract

 

We introduce a novel interactive depth map creation approach for image sequences which uses depth-scribbles as input at user-defined keyframes. These scribbled depth values are then propagated within these keyframes and across the entire sequence using a 3-dimensional geodesic distance transform (3D-GDT). In order to further improve the depth estimation of the intermediate frames, we make use of a convolutional neural network (CNN) in an unconventional manner. Our process is based on online learning which allows us to specifically train a disposable network for each sequence individually using the user generated depth at keyframes along with corresponding RGB images as training pairs. Thus, we actually take advantage of one of the most common issues in deep learning: over-fitting. Furthermore, we integrated this approach into a professional interactive depth map creation application and compared our results against the state of the art in interactive depth map creation.

 

Demo of our DeepStereoBrush

Watch the video on YouTube

Lumiére Award

We received the Lumiére Award for the Best Paper at the IEEE International Conference on 3D Immersion/Stereopsia in Brussels in Dec. 2018: "DeepStereoBrush: Interactive Depth Map Creation". On behalf of the Advanced Imaging Society based in Hollywood, CA, Stereopsia organizes the competitions for the “Lumiere Awards” for the territory consisting of Europe, the Middle East, and Africa (EMEA).

Publications

List of relevant publications

DeepStereoBrush: Interactive Depth Map Creation

Sebastian Knorr, Matis Hudon, Julian Cabrera, Thomas Sikora, Aljosa Smolic
International Conference on 3D Immersion (IC3D 2018)

In this paper, we introduce a novel interactive depth map creation approach for image sequences which uses depth-scribbles as input at user-defined keyframes. These scribbled depth values are then propagated within these keyframes and across the entire sequence using a 3-dimensional geodesic distance transform (3D-GDT) and a convolutional neural network (CNN).

Comments