A Visual Quality of Experience Toolkit for Realistic Immersive Telepresence Applications
Mid Sweden University, TU Berlin, HTW Berlin
TL;DR
Abstract
Immersive imaging applications gained a lot of traction in the last decade with the advances in capture, processing, compression, transmission, and display technologies. Recent works on spherical light fields and new view synthesis bring new challenges with respect to fast rendering of new views and a smooth quality of experience (QoE). The real-time rendering capabilities enable realistic immersive telepresence applications, which extend the traditional telepresence systems with improved visual realism and possible addition of depth cues. The recent efforts on the spherical light fields and new view synthesis approaches show that a combined light field and spherical data visualization will be beneficial for the scientific community. In this paper, we provide a WebGL- and WebXR-based visual QoE toolkit which can be used both on traditional displays and extended reality headsets, presenting various visual modalities. To validate the usefulness of the proposed toolkit, we conducted a pilot test on our publicly available spherical light field database. This toolkit can be used for easier and faster quality assessment and can support the scientific community for subjective visual QoE studies focusing on telecommunication, telepresence, and augmented telepresence applications.
Bibtex
If you use our work in your research, please cite our publication:
@inproceedings{Gond1989563,
author = {Gond, Manu and Zerman, Emin and Shamshirgarha, Mohammadreza and Knorr, Sebastian and Sj{\"o}str{\"o}m, M{\aa}rten},
booktitle = {2025 17th International Conference on Quality of Multimedia Experience (QoMEX), Madrid, Spain, Sept 30 - Oct 3, 2025 : },
institution = {Mid Sweden University, Department of Computer and Electrical Engineering (2023-)},
institution = {Technical University of Berlin},
institution = {HTW Berlin - University of Applied Sciences},
note = {Accepted version of paper that will be published in forthcoming IEEE conference proceeding.},
title = {A Visual Quality of Experience Toolkit for Realistic Immersive Telepresence Applications},
keywords = {Light Field, View Synthesis, Renderer, QoE, XR Headset, Immersive Imaging},
abstract = {Immersive imaging applications gained a lot of traction in the last decade with the advances in capture, processing, compression, transmission, and display technologies. Recent works on spherical light fields and new view synthesis bring new challenges with respect to fast rendering of new views and a smooth quality of experience (QoE). The real-time rendering capabilities enable realistic immersive telepresence applications, which extend the traditional telepresence systems with improved visual realism and possible addition of depth cues. The recent efforts on the spherical light fields and new view synthesis approaches show that a combined light field and spherical data visualization will be beneficial for the scientific community. In this paper, we provide a WebGL- and WebXR-based visual QoE toolkit which can be used both on traditional displays and extended reality headsets, presenting various visual modalities. To validate the usefulness of the proposed toolkit, we conducted a pilot test on our publicly available spherical light field database. This toolkit can be used for easier and faster quality assessment and can support the scientific community for subjective visual QoE studies focusing on telecommunication, telepresence, and augmented telepresence applications. },
year = {2025}
}